Wednesday, February 10, 2016

Week 12 - LDC - Design Thinking in Leadership & DCL - Design Thinking in the Classroom

Todays session:

What makes design thinking what it is?
Observation and empathy. 
Prototyping - thinking with your hands. 

Stanford D. School - take us through the prototype process.
Redesign the gift-giving experience....for your partner.
Crash course in design thinking. 

#dgift
90 minutes altogether - quite full on but a great experience. 
Reflection: I was constantly adapting, immediate feedback was good, pick up on emotions, trying to understand where the person is coming from. Felt like things were moving. Don't get stuck with your first idea.  

Why do we need design thinking? 
Design carries on, redesign something to make it better.

Look at things from another persons' perspective. Have an empathetic eye about what we our researching.
Framing problems.
Prototyping ideas, test, then get feedback. There's no end, there is a better way to do this!

Other DT models for education?
'notosh' and 'Ideo'
Human centred design for social innovation.
Free toolkit for teachers from the makers of IDEO - design thinking for educators.

4 principles to design thinking:
The human rule - design activity is social.
The ambiguity rule - design thinkers must preserve ambiguity.
The re-design rule - all design is resign.
The tangibility rule - making ideas tangible always facilitates communication.

Giving and receiving feedback. 'Austin's butterfly' story.
How might we use design thinking to grow leaders.

'Leading a Culture of Change' by Michael Fullan

Homework - inquiry led learning and teaching as inquiry

http://tinyurl.com/tmlmodels Does your school have an inquiry learning model you use?

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